This blog post will show you how to create a WebGL Earth with three.js , a great JavaScript library which helps you to go 3D in the browser. I was surprised how easy it seemed when reading a blog post by Jerome Etienne . So I decided to give it a try using earth textures from one of my favourite cartographers, Tom Patterson . WebGL is a JavaScript API for rendering interactive 3D graphics in modern web browsers without the use of plug-ins. Three.js is built on top of WebGL, and allows you to create complex 3D scenes with a few lines of JavaScript. If your browser supports WebGL you should see a rotating Earth below: [ Fullscreen ] To be able to display something with three.js, you need three things: a scene, a camera and a renderer. var width = window.innerWidth, height = window.innerHeight; var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera(45, width / height, 0.01, 1000); camera.position.z = 1.5; var rende...

Comments
Thanks for showing new ways of exploiting and enjoying the geoweb stuff. What you've been presenting here, I consider myself as highly innovative.
Enjoy the summer!
All the best,
a